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Grepobot

Beyond automation

Intel

The most valuable thing on a Grepolis map is the player who is not there any more, and nothing in the game tells you who that is.

One island, as the Intel layer draws it

Points on top, days of silence underneath. The towns nobody is playing any more are the ones that stand out — and nothing in the game tells you which those are.

Towns on one island with owner activity
TownPointsSilent for
Town 1 (active)4.1kactive
Town 2 (dormant)9.4k12d
Town 3 (active)2.7kactive
Town 4 (ghost)1.2k46d
Town 5 (active)6.8kactive
Town 6 (active)3.3kactive
Town 7 (dormant)8.0k9d
Town 8 (active)5.2kactive
Town 9 (ghost)0.9k61d
Town 10 (active)7.4kactive
Town 11 (active)3.9kactive
Town 12 (dormant)5.6k15d

It costs nothing to gather

The client already fetches map data when you log in. Grepobot indexes what is already arriving rather than asking for more, so building this history adds no requests at all. Indexing is always on; the layers you draw over it are the setting.

Silence, drawn on the map

Three overlays: score, alliance colour and label, and silence — a pill on each town reading something like 9.4k, twelve days or more, shrinking. The full sentence is in the game's own tooltip, along with the town's and the player's points and how they have moved.

Players are flagged rather than scored: abandoned, dormant, collapsing, expanding, shrinking, protected, unravelling, surging. Listed, never averaged into a single number that would hide which of those it is.

A table you can act from

The Intel tab is a table of towns and of players, with distance as a column and filters for all, ghost, dormant and recently changed, plus 'my ocean'. Every row is somewhere you can go.

Which is the point of building it as a table rather than only as a map layer: a colour on a tile tells you a town is quiet, and a sorted list tells you which of the quiet ones is closest to the town you would send from.

What it does not do

  • This is built from what your own client sees, pooled with other watchers of the same world. Coverage is reported honestly, because an absence in thin data is not evidence of anything.